Three films from which game developers can draw inspiration
Video game adaptations of films usually work better in theory than practice; however, here are some ideas that would be difficult to muck up:
Imagine the crossover potential. Developers could get teenage girls to pick up controllers and teenage boys to pick up books. The fight to the death between 24 teenagers in a living terrain could work equally well as a multiplayer or single player game that allows participants to choose Read the rest of this entry »